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#1 |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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![]() http://eurogamer.net/article.php?article_id=59893
NO NO NO NO NO NO NO NO NO NO NO NO NO NONONOONNONONONONONONO MAKE YOUR OWN VERSION OF STEAM PLEASE I REALLY DON'T LIKE STEAM A LOT NONONONONONONONONONONONONONONONONONONONONONONONONO NONONONONONONONONONONOONNONONONONO Haha spammer is a n00b |
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#2 | |
Levelord Groupie
Join Date: Jul 1999
Location: Austin, TX.... USA
Posts: 3,253
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a sin2 type game with the hl 2 engine? SWEET STEAM?? *BY ALL THE GODS IN THE HEAVENS WHY OH WHY OH WHY?? STEAM IS A CURSE APON HTE PLANET AND ALL LIFE EVERYWHERE! THE DEVELOPERS OF WHICH SHOULD BE DRUG OUT IN THE STREET, PISSED ON, SET ON FIRE, STEPPED ON, STABBED, DUNKED IN BOILING WATER, DROPPED FROM A VERY LARGE HEIGHT, AND SHOT REPEATADLY ON THEIR WAY TO THE GROUND!!! oh yuck yuck yuck yuck yuck.. need i say that again? YUCK. |
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#3 |
Fanboy
Join Date: Apr 1999
Location: Toronto, Ontario
Posts: 508
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![]() What don't you like about Steam?
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#4 |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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![]() Constant crashes, bugs, everything not working 100% of the time, stuff like that, oh wait another thing
VAC2 AND SUPRISE BANS FROM STEAM Friends Network never up Whenever I browse CS servers I get CS:S servers Cant join a server by clicking on it anymore And a lot of other things. WON wasnt any better but maybe you could try and be like Bnet or something, that is a great online game playing service. |
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#5 |
Fanboy
Join Date: Apr 1999
Location: Toronto, Ontario
Posts: 508
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![]() Other than the friends list issue, I haven't had any real problems with Steam. None of the people I know that use Steam have had any difficulties with it either and I know they're capable users.
Not to say that there aren't any legitimate problems with Steam, but I have trouble believing the majority of people's complaints aren't due to user error. * Not referring to you guys here. Anyway, the positives to Steam far outweigh the negatives in my eyes and I'm really excited about this announcement. |
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#6 |
Rookie
Join Date: Sep 2000
Posts: 18
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![]() rizzo lives!
good to hear from ya...i agree,steam works fine for me. never had any problems.but as far as the friends list...i dont have any friends so i dont need it. =( |
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#7 |
Fanboy
Join Date: Apr 1999
Location: Toronto, Ontario
Posts: 508
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![]() Bwaha! I'll live forever!
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#8 |
Fanboy
Join Date: Jan 1999
Location: Cincinnati
Posts: 583
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![]() Just think about the install base of steam. If I were Ritual I'd make this decision 1000x's over. It's a no brainer.
Mark my words, the first week of SiN Episodes.. I bet it out sells the original SiN. I could be way off, but this just seems like a win win situation for Ritual. I'm looking forward to it. I already have steam installed on 3 systems @ home and 1 @ work. |
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#9 |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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![]() Fine, I just logged into steam, which I havent done for a while, and checked everything I complained about, seems Valve CAN fix things, make a SiN steam skin and everything will be perfect.
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#10 |
Experienced
Join Date: Jan 2002
Location: Canada
Posts: 115
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![]() just enjoy the game, steam isn't the end of the world, i can only think the good people at ritual are shaking their heads at the anti-steam bias brewing up here.
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#11 | |
Levelord Groupie
Join Date: Jul 1999
Location: Austin, TX.... USA
Posts: 3,253
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![]() Quote:
oh so? is it actually working better now? i got pissed at the many troubles of even getting to play the SINGLE player verision of HL when my network was down for a few days.. (couldent log into steam, couldent play a single player game.. boy that irks the heck outta me) yes, it claimed it could do 'offline' mode, but i've never seen that work.. not once. granted. i havent checked it in about a month.. *sigh* its not that i'm NOT going to buy it.. its Ritual.. its SiN.. i know I will.... but.. im just not a fan of steam.. bad first impression i guess. heh [img]/forums/images/graemlins/smile.gif[/img] |
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#12 |
Community Moderator
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![]() I'm no blatant fan boy. Let's just get that outta the way. It's way too early and not enough information is out yet for me to go off the deep end.
I don't have any issues with steam. It works fine for me. I do understand why a developer would want to use a delivery system as such. I do have faith in Rit as a studio. They have always been more internested in communicating with thier fans and showing up to ask our thoughts. Don't expect them to leave financial decisions to us however. It's thier meal ticket in the end. In the end, it will be about a good story, good art, and playability (Single AND MULTIPLAYER!) If those work. People will play. |
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#13 |
Newbie
Join Date: Jun 2005
Posts: 4
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![]() They actually have improved Steam alot but it's still buggy as hell..
Now Ritual for heavens sake do not forget how the SiN gameplay was and make something totally new! And if you want the game to live, you're gonna have to focus 98% on multiplayer/ctf than single player. Because in gaming today, it's a fact, Multiplayer games sell. Hell, if it works well we might actually see a new CPL game. And THATS free publishing for your game [img]/forums/images/graemlins/smile.gif[/img] |
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#14 |
Experienced
Join Date: Jun 2003
Posts: 135
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![]() </font><blockquote><font class="small">In Antwort auf:</font><hr />
Originally posted by noonah: They actually have improved Steam alot but it's still buggy as hell.. Now Ritual for heavens sake do not forget how the SiN gameplay was and make something totally new! And if you want the game to live, you're gonna have to focus 98% on multiplayer/ctf than single player. Because in gaming today, it's a fact, Multiplayer games sell. Hell, if it works well we might actually see a new CPL game. And THATS free publishing for your game [img]/forums/images/graemlins/smile.gif[/img] [/ QUOTE ] Well, there's not just one problem, but I mention one: strafe jumps aren't possible in the "normal" Source Engine. It was one main gameplay features of SiN's very good multiplayer part. |
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#15 | |
Levelord Groupie
Join Date: Jul 1999
Location: Austin, TX.... USA
Posts: 3,253
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![]() Quote:
HL2.. I highly enjoyed.. will I ever play it multi? NO. I do not like counterstrike, in any way,shape,or form... Stick to a Strong singleplayer that was as fun and amusing as the original SiN... but, I do agree that fun DM and CTF can make or break the game. All I'd as there, as long as its like the original, I'm happy [img]/forums/images/graemlins/smile.gif[/img] (spry 2! spry 2!!) |
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#16 |
Rookie
Join Date: Jul 2005
Posts: 20
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![]() no in either scenarios!
neither steam from valve neither a steam clone from ritual or any other developer steam is wrong! steam is bad for us pc gamers yes its good for developers but they can't force changes upon us only cause it benefits them the benefits has to be mutual, for them and also for us if they introduce a technology like steam that damages us doesn't matter how good it is for them cause it simply can not be applied! we can't let abusive technologies like steam dominate the pc game market! we must fight to protect our own rights! |
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#17 | |
Rookie
Join Date: Dec 2004
Posts: 23
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#18 |
Fanboy
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![]() [img]/forums/images/graemlins/frown.gif[/img]
Come on Ritual, just finish the whole game first! I refuse to call this game "SiN Episodes"... I want Sin 2 [img]/forums/images/graemlins/frown.gif[/img] |
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#19 | |
Community Moderator
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How can a vehicle that removes the middle and allows artists to get thier work directly to the people be bad? No more EA or Activision pusing for early releases, Sin wouldn't even get relased without this vehicle. Saying it doesn't benifit us is laughable. We get less edited content, titles and stories that may not be commercially viable for big studios (Think Independant Films) How does Steam Abuse and Damage us? Have you actually used it? Millions have never had issues. I acknowledge bugs, but bugs are in just about every freakin game out there and usually because some publisher pushed for an early release. I open steam get content play games and shut it down - NO ISSUES. Your obviously and bandwagon bitcher without a solid reason....wait and see - when the product comes out. Then only one group gets the glory or the blame. Ritual. I think they'd want it that way. Go away troll. |
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#20 |
Rookie
Join Date: Jul 2005
Posts: 14
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![]() Well, here's what I don't like about Steam:
1.Background issues: Steam will run in the background period (unless you turn it off via MSConfig) It's trying to be a RAM hog, but you can prevent that to an extent. Steam will run in the background whenever you play HL2 (or any other Steam-based game). RAM hog. 2.Updating Steam doesn't ask you if you want to update your game, it auto-updates on you w/out warning, often -- this is uncalled for, more so, on the SP portion of Half-Life 2. I shouldn't have to be forced to update HL2 for the SP product, if I want to or not. It should ASK me if I want to or not -- you should update, of course, but it sholdn't just do it for me suddenly. Single player portions of games should not make me deal w/ the Internet unless I so choose to -- hence the word Single in Single Player. Now, on Multiplayer portions, the auto-updating makes more sense to me -- b/c for Multiplayer, you need a Net connection to play the game. Though, I should be warned that this game needs and update and then once I agree to it, the game will just do it. 3.What if Valve Closes? Not going to happen soon, but just for the sake of argument, since that say might come some NUMEROUS years down the road say Valve closes their doors tomorrow for whatever reason -- they quit gaming, they lost $, whatever the reason is -- don't matter, all we know is Valve's gone. Now, Half-Life 2 does work offline (for some). I've had it work offline, once my DSL connection to the Net's shut off. So, we're all set, there -- I think, unless some other issue arises. What happens to all the Half-Life 2 players who want to play Half-Life 2 on MP? Steam is Valve's core, so what happens now? Will Steam be removed? Or will they release a patch so the MP portion of the game can run independantly of Steam? Or are we not stuck w/ a MP portion that won't work b/c Valve left the business? |
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#21 | |
Regular
Join Date: May 2001
Location: Melbourne - Australia
Posts: 97
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#22 | |
Community Moderator
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1. All you have to do is shut is down. You don't have to use ms config. (At least not on my system Xp Pro) 2. Ok. You don't like this, I do. I don't want to have to go to some DL site to register or pay to get patches. I Like it automatic and have no issues. 3. Ok. This is a little weak. Could happen....but I think these type of content delivery systems are here to stay and only get better by the day. |
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#23 |
Rookie
Join Date: Jul 2005
Posts: 20
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![]() Originally posted by JezzyBall:
> How can a vehicle that removes the middle and allows artists > to get thier work directly to the people be bad? No more EA that vehicle is bad cause: its closed and proprietary its controlled by a single company it kills pc games as physical packaged box products it forces everyone, let me repeat everyone to take the same route, to use the same vehicle and takes away all other choices that vehicle is basically called MONOPOLY! > stories that may not be commercially viable for big studios > (Think Independant Films) no, its not independent... its VALVE DEPENDENCY you choose steam you became valve dependant! > Your obviously and bandwagon bitcher without a solid > reason....wait and see - when the product comes out. Then > only one group gets the glory or the blame. Ritual. don't you see my only issue is not with the actual product i own sin, i bought sin, i patched sin, i played sin! i enjoyed sin so i love the idea of a sequel! i want to buy and play a sin sequel! my only problem is the distribution my only complain is ritual abandoning the traditional way of selling pc games and adopting the new intrusive and extremely monopolistic thing called steam > I think they'd want it that way. i'm a ritual customer i bought and played ritual past pc games i only came to this group showing my disappointment for ritual choosing steam as the way to sell and make us play their games so i'm only asking that the sin sequel will be sold the same as the original sin |
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#24 | |
Rookie
Join Date: Jul 2004
Posts: 12
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Remember Valve is still using a smilar structure from HL1 where there's the Engine and then there are folders for each game and mod. When the engine needs to be updated, it registers in steam as updating HL2. |
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#25 | |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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