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#1 |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() hi all, have you heard lastest news?
![]() ritual in now property of mumbojumbo software house. they are famous fer their casual games. yeah, casual games, I'm not joking...they develop a sort of stupid/kid oriented games...so it seems that there will be no future for SIN... ![]() I hope not. -------------------- ![]() ![]() ![]() ![]() |
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#2 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() So far it has been delayed indefinetly or canceled. There is atleast a select(By that I mean less than ten) working on various stuff for Sin:E. Most definitly the best know is USEMP.
What really sucked is that I paid full retail amount($50) for mine, because EA(correct me if I'm wrong, but they published it in retail) just wanted to make money and didn't care about the comminuty(like always). So for all those out there that only paid $19; $14; $9 really got no reason to complain. Its super cheap. |
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#3 | |
Veteran
Join Date: Jan 2006
Location: North Vancouver, British Columbia
Posts: 201
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![]() Quote:
...who knows?? |
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#4 | |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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#5 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() My only real question is why? What were there motives to do such a thing and why did ritual keep us in the dark? I just wish we could get some answers. One thing to note. Episode two is on hold or canceled, so if we don't here any news by september/october, then we can asume it have been canceled.
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#6 |
Regular
Join Date: Feb 1999
Location: Germany
Posts: 90
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![]() Sorry, but they didn´t learn from SiN 1
And now they did the same faults. Why the hell they put out a Singleplayer Game that no one want? The World was waiting for SiN 2 Multiplayer!!! Oh my good, when i think back to that great Time we had with SiN 1 Multiplayer, it was the best ever. The old Sinners have wait all this years for a part 2 and now that. I can´t believe. So sit down, finish your SiN 2 Mutliplayer part, release it and you will see that you will sell tons of this game. Last edited by PHX_Big_Deal : 03-15-2007 at 08:04 PM. |
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#7 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() A Sin:E multiplayer mod is being worked on by another team at the moment.
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#8 | |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() Quote:
![]() even without multiplayer i think the idea of making episodes was good, but it isn't easy to have success when HL releases his episode at the same time. the same happened when the first SIN was released if i'm not wrong -------------------- ![]() ![]() ![]() ![]() |
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#9 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() Your correct, the public and reviewers alike kept on comparing it with the HL series, because of it being released closely to each other. Which kind of make it unfair, because both Sin games are great and the public got and different view because of reviewers.
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#10 |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() yeah, public opinion...magazines...everyone compared SIN to HL.
reading the article about mumbojumbo acquisition once again, i think at marketing data about emergency... 150000 copies aren't so many, but: 1) the episode-mode was the first attempt to follow a new marketing and gaming experience way 2) i don't remember a heavy advertising campaign to promove the product (maybe i'm wrong), which was oblviously necessary to promote this new product as one of many other (sigh) episodes maybe someone decided it wasn't profitable goin on with the story... -------------------- ![]() ![]() ![]() ![]() |
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#11 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() If I remember correctly. Sin:E won quite a few awards at E3 2006. They should have done alot more advertising, but as I said somewhere before. Most of Ritual's PR sucked.
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#12 | |
Experienced
Join Date: Jun 2003
Posts: 135
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#13 |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() in effect...when most valuable people leave and go to work for other it means things aren't going on so well...it's a pity...with a next-gen graphic engine episodes could be at least at the same level of HL2 series...
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#14 |
Veteran
Join Date: Mar 2003
Location: Coruscant
Posts: 251
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![]() Yes, I did. Eons ago . . .
Did you, by chance, happen to live under a rock or something ?? |
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#15 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() So, um. Are you always so rude? And as a fact. Even if the news is old. It is still the latest from ritual
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#16 |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() i think it was a good idea to open a thread and discuss about this. since there wasn't a thread yet, i decided to create one.
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#17 |
Veteran
Join Date: Mar 2003
Location: Coruscant
Posts: 251
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![]() I can clearly recall seeing several threads about this roaming around here . . .
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#18 |
Casual
Join Date: Jun 2004
Posts: 45
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![]() If you read the article MumboJumbo states they WOULD like to return to Sin:E, remember MumboJumbo CEO and fonder is a former Ritualian. Sin:E didn't sell as well as ritual hoped, so I guess they decided to take a break, come back with fresh minds. It not that bad that we might have to wait, as long as their is a community there will be Sin, remember when the sequel was announced on Ritualistic, but never came to pass, the BOOM Sin E surprised us all. This isn't the worst, remember Sin beat DNF out twice. It will come it's just a matter of time
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#19 |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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![]() What a pointless thread, try reading the forum before posting next time, someone probably posted exactly what you were thinking. These threads suck btw.
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#20 |
Newbie
Join Date: Jan 2007
Location: Berlin, Dirty Old Germany
Posts: 8
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![]() @apprentice: Why are you here? You must be in the wrong Forum!!! Dont you belong to an Lucas Arts Forum?
![]() @Xenogenetic: By the way, you suck most the time with your unkindly Comments like the guy above! If youre not interested in this Topic then leave! Got it! ![]() @Topic: I hope, but i got the feeling, Ritual is being unable to continue and giving out a Statement about this. Its like with the missing MP-Part for Emergence. No Statement no Future! -------------------- In 1998, Sin was more and is still more Impressive to me than Half Life 1! ![]() I am Proud of my Homies @ http://www.myspace.com/kingbydeath Last edited by WolverineXtreme : 03-22-2007 at 08:15 AM. |
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#21 |
Experienced
Join Date: Nov 2006
Posts: 98
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![]() I thought I should quote this little snippet from a magazine.
"Sin Episodes has been shelved for now. Apparently the first game did well and sold a lot of copies, but not enough to self-fund the second episode. But for now, Ritual, recently bought by MumboJumbo, will be working on casual games first before returning to the series" -New Age Gaming, March 2007 So if this quote is true, then we do have something to look forward to in the future. |
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#22 | |
Veteran
Join Date: Mar 2003
Location: Coruscant
Posts: 251
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#23 |
Rookie
Join Date: Mar 2007
Location: near lake Como - ITALY
Posts: 10
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![]() @ people whining: gnč gnč gnč
thank s senast for the news. the problem anyway is how much time they are going to spend on casual games... -------------------- ![]() ![]() ![]() ![]() |
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#24 |
Addict
Join Date: Mar 2004
Location: Dallas TX
Posts: 1,120
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![]() Probably a long time sevenornado, I have doubts that they will work anymore on SiN anytime before HL3' Source2 enigine.
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#25 | |
Regular
Join Date: Sep 2005
Posts: 97
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![]() Quote:
And my words about MumboJumbo aint the kinder ones... -------------------- ![]() ![]() |
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