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#1 |
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I'm on offense!
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Chriss Strahl has proved that there is even more to be played in Star Trek Elite Force II by releasing the first version of his Hazard Modding Co-Op Script, which if you know your scripting, will enable you to play any of the game's single player missions in co-operative style with a buddy.
For none modders, this release will allow you to try out the co-op mode in one of the secret maps, so try it now by downloading it at Elite Force Files |
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#2 |
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Veteran
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HZM Co-Op Mod version 3.4 comes with the complete Mission 7, new features and many improvements.
![]() Detailed List: - Improved Quad AI The Quad can now Handle Multiple Players - Updated Configure Hud. New bind Items added. - Upgraded the Main Menu Hud. Advanced Network Tool added. - Upgraded the Serverlist Hud. Server IP's are now visible. - Embeded the Advanced Health Hud. It's no longer in a separate pk3. - Fixed important issues on a all levels. It feels and plays better, that's all what you need to know ![]() - Translated one map of the Mission 9 (Klingon Base). As promised at last on map of Mission 9, the other two maps are still in work. - Added Medic Feature (healing possible with the Tricorder). Team-mates can now heal each other with a Tricorder. - Translated a complete new Mission (Attrexian Colony) with 5 maps. Five amazing new Maps translated for Multiplayer use, just enjoy! - Added communicator Hud to quickly send Messages or give Orders to the Team, in English and German. To make communication easier and of course much quicker. Download from effiles.com |
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