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Old 06-16-2000, 10:13 PM   #1
Rome MiB
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Default The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

http://www.vividimage.co.uk/Actor.htm

A 10 meg download tech demo of a 3d engine in progress, pretty cool actually. The room is filled with crap that you can manipulate, throw around.. and uhm.. that's pretty much it.


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Old 06-17-2000, 09:10 AM   #2
Rome MiB
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

You all suxorz!

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Old 06-17-2000, 01:44 PM   #3
BKxRizzo99
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

Hey, I just tried that out and that's pretty damn cool. That be awesome for a fps, imagine grabbing a chair and throwing it at the guy in multiplayer.... sweet.
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Old 06-17-2000, 08:04 PM   #4
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

hmmm, vividimage... u'd think that was some kinda XXX site

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Old 06-18-2000, 06:29 AM   #5
Smack2
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

Sounds like Duke4Ever, Rizzo ..

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Old 06-18-2000, 10:25 AM   #6
Lanik
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

Pretty cool, Rome.

This thing had something that Tresspasser didnt: FRICTION. That was what was so stupid about Tresspasser's physics engine. Something would slide down a hill forever. Well there's a reason objects don't do that in real life...
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Old 06-18-2000, 10:51 AM   #7
Rome MiB
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Default Re: The most accurate crate/misc object stacking engine since Tressasser.. OF THE FUTURE!

What I'm thinking is that could this cut away yet another genre out of the FPS scene?
Imagine an action adventure RPG where you can REALLY interact with your envirnment.
You saw that you could actually manuever the pool stick and play pool in that demo?

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