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Old 10-11-2000, 04:36 PM   #1
noodleboy
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Join Date: Sep 2000
Location: England
Posts: 171
Default rotating objects?!

eeeeeerm.... some objects (like buttons, and waterfalls) can't be rotated in the convential way. Are they supposed to be rotated in the entity propertes window, or by some other way?!

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Old 10-11-2000, 06:01 PM   #2
kramer
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Location: Arlington, TX
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Default Re: rotating objects?!

I believe all true entity based entities are supposed to be rotated with the degrees applet in the Entity Menu (N). Rotating non-brush ents by other means will make weird things happen!

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Old 10-11-2000, 06:45 PM   #3
claudec
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Default Re: rotating objects?!

Yes entities must be rotated using the entity window. You can press those lttle number butons, or you can type in angle and a single number for the degrees of rotaion (if the little buttons dont get it facing qwuite the direction you want this is how to do it.) OR if you want to be able to rotatae in any direction i.e have something upside down, laying on its side etc, You can typoe in angles and three numbers (degrees) seperated by spaces. I am not going to try and explaing the numbers just play with them and you will see how it works. Be forwarned when you rotate stuff it rotates their axis as well. Not a concewrn unlees you are going to n\be moving it with script commands in which case you will have to experiment with the Yup, Xup, Zup, left right up down rotate and move commands to see wich way its gfoing to move. It's too difficult to explain and dont worry about it unless you are moving a rotated entity
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Old 10-11-2000, 07:35 PM   #4
noodleboy
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Default Re: rotating objects?!

Cheers guys
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Old 10-14-2000, 01:50 AM   #5
sock2
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Default Re: rotating objects?!

A previous discussion on the angles keys ...

http://www.ritualistic.com/ubb/Forum2/HTML/000304.html

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