Danny2 improved version

Just unzip the contents of this archive to the game's base folder
with "extract with folders" option turned on.

What's new?

1. Sounds!! Danny2 is now fully alive :)

2. Numbered boxes so you know which is which when retreiving them
   from the shelves (handled by extra console displays).

3. Numbered shelves (slots) on which the number blinks red when
   selected in the main consoles for box retrieval and returning
   (also handled by extra console displays).

4. Improved movement sequences so you have time to see it working,
   especially the grabber arms.

5. Improved treads visibility and texture translation. Works properly
   now (before, the treads didn't translate in the right direction
   when the robot was moving forward and backward).

6. Slightly improved looks for the robot itself.

7. Streamlined and rationalized the script code a bit.

7. The player's weapons are taken away from him to improve general
   visibility.

Have fun with Danny2 and don't forget this was originally Charlie
Wiederhold's idea (and script) and not mine. I just built upon it :)