
Make all your
skins available in FAKK2 at once
By Nooner
For beginners,
I'll make this as explicit as possible but you must know how to use Winzip
and Notepad and how to create new folders. This method will not
replace Julie's 5 default outfits.
1. Extract
tiki files for templates.
Use Winzip to
open pak0.pk3 which can be found in your Heavy Metal – FAKK2/fakk
folder. Extract a copy of julie.tik, julie_battle.tik, julie_leather.tik,
julie_swamp.tik, and julie_torn.tik to use as templates.
2. Extract
the .ftx files for your skin.
For this tutorial,
look for a pair of julie2_skin4.ftx and a pair of julie3_skin4.ftx
files in the pak0.pk3 file. Extract the ones from the "original
tga's" folder. Normally you would extract one to three .ftx files from
your downloaded skin (usually a .pk3 zip file, for example: user1.pk3).
3. Rename
your extracted files to something unique.
Rename the files
we just extracted: julie2_skin4.ftx to "early_swamp2.ftx" and julie3_skin4.ftx
to "early_swamp3.ftx". Use a unique, descriptive name for each skin and
use the julie number in the name to differentiate which part of the skin
it is (julie1-waist down, julie2-upper torso, julie3-head).
4. Copy and
rename a tiki file.
Make a copy of
a tiki file to use as a template. In this case, we will use julie_swamp.tik
because that is the one that would normally be used (skin1-julie, skin2-julie_torn,
skin3-julie_battle, skin4-julie_swamp, skin5-julie_leather). Rename the
copy to "early_swamp.tik" for our example.
5. Edit your
tiki file.
Use Notepad to
edit your tiki file, replace each .tga entry with the name of the corresponding
.ftx file you renamed in step3. For this example, open early_swamp.tik
for editing. Everywhere it says julie2_skin4.tga, change it to "early_swamp2.tga"
(should be 3 changes). Change julie3_skin4.tga to "early_swamp3.tga"
(2 changes). We'll use the default julie_swamp bottom half so don't change
julie1_skin4.tga. It’s important to retain the .tga extension even
though our files have a .ftx extension. Save and exit Notepad.
6. Create
the path "models/players/newjulie".
To make it as
simple as possible, create a new folder on your C: drive and name it "models".
Create another new folder named "players" inside the models folder
and a new "newjulie" folder inside the players folder. These new
folders must be named exactly as I have described here.
7. Move your
skin files.
Move your tiki
file (our’s is early_swamp.tik) into the models folder created
earlier. Move your ftx files (our’s are early_swamp2.ftx and early_swamp3.ftx)
to the newjulie folder.
8. Create
a zip file to store your skins.
Create a new
zip file with Winzip and name it "skins.pk3" for our example. Make sure
you save extra folder or path info with your files. Add our 3 new files
(early_swamp.tik, early_swamp2.ftx, and early_swamp3.ftx). Close Winzip.
Any name will do for your zip file as long as it is alphabetically greater
than pak2 with a .pk3 extension (i.e. begins with q-z).
9. Move your
zip file.
Move your zip
file (our example:. skins.pk3) to your "Heavy Metal - FAKK2/fakk"
folder.
10. Add more
skins.
Skip to step18
if you are done adding skins.
11. Extract
the .ftx files for your skin.
See step 2.
12. Rename
your extracted files to something unique.
See step 3.
13. Copy and
rename a tiki file.
See step 4.
14. Edit your
tiki file.
See step 5.
15. Move your
skin files.
See step 7.
16. Place
your skin files in a pk3 file.
You can create
a separate pk3 for each skin but I recommend putting them all in
the same one. For our example, open skins.pk3 in Winzip and add
your .tik and .ftx files. Don’t forget to save the path with
your files.
17. Add more
skins.
Repeat steps
11 through 16 for any other skin you wish to add.
18. Display
your new skin.
Your new skins
do not replace any of Julie’s default outfits so you have to manually display
them. Start FAKK2. Drop the console and enter "script $player model early_swamp.tik",
and voila, you have a new earlier version of Julie's swamp outfit. And,
best of all, you still have Julie's 5 default outfits available. Substitute
early_swamp.tik with the name of which ever skin you wish to display.
NOTES:
In this case, we only used 2 of Julie's 3 skin textures which works fine
if you don't change her default skins. However, you may want to always
use all 3 skin textures just to avoid this problem. Or... copy and rename
the common skin textures, zip them up, and point the tiki files to the
renamed common textures.
You can create
a config script that changes skins with a single keypress, or download
"player.cfg" from Aquatarkus
Configs and edit it to show your own skins. Aqua was nice enough to
host some other configs that I wrote. |